Gordon van Dyke, Producer on the upcoming Conquest map pack, answers a short Q&A Round on the release.
What does a good Conquest map look like in your opinion?
A good Conquest map caters to the type of map you want to make. Is it Infantry focused, make it in a tight quarters with lots of objects to hide around and Flags that are closer with little to no vehicles. Is it more Vehicle focused, make it in a more open area with less objects to obstruct your vehicle movements. On top of that a Conquest map must be open for multiple strategies. The map should evolve and allow for new strategies as players become accustomed to the map. If the map is too streamlined it will quickly become boring as every session played becomes a re-run of the previous session.
What do you think about the potential of introducing Conquest on single player levels?
Single player campaigns for Battlefield Bad Company were built to feel like a multiplayer game, but deliver a compelling story. Because of that design choice the single player maps just scream for multiplayer goodness.
Why do you think Conquest has become such a favorite in the Battlefield community?
Conquest offers an environment for uncertainty, and that is exciting. Every match is always different without making your surroundings unfamiliar and that leads to unpredictable moments that some have coined Battlefield Moments. It also offers a nice balance to Gold Rush which is objective based and a more controlled progression of your battles.
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Starting today at the Battlefield: Bad Company™ website players worldwide can vote to determine which two single player levels will be turned into unique maps for the multiplayer Conquest mode. This vote gives players the chance to revisit popular locations from the single player campaign, such as the golf course in Par For the Course, now in an intense multiplayer match. The two maps with the most votes by Tuesday, September 2nd will win.
If that isn’t enough good news for Battlefield fans, the Bad Company team at DICE will also choose an additional two maps for the Conquest mode. That makes FOUR new maps available to download for free this fall.
Made famous by Battlefield 1942™ and Battlefield 2™, Conquest mode pits players against each other in a fast paced battle to eliminate the opposing team’s tickets. Players deplete their opponent’s tickets by one point per kill and can cause their opponents tickets to spiral downwards by capturing control points.
Developed by Sweden-based developer DICE, Battlefield: Bad Company is available on the PLAYSTATION®3 computer entertainment system and the Xbox 360™ videogame and entertainment system.
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Battlefield Bad Company has a number of weapons that you can choose from when playing a game. Gamers are good with different sets of combinations but if you wanted to know some of the Battlefield Bad Company Weapons here some are:
Battlefield Bad Company Weapons - AEK971: The AEK971 is the new version of the old AK and can be used to shoot down your enemies. This is one of the more basic Battlefield Bad Company weapons but can still strike down an enemy.
Battlefield Bad Company Weapons - AN94: The AN94 is a rifle that is based off of the Russians and provides a rain of bullets much faster then many of the other Battlefield Bad Company weapons that are in the game. Using this weapon along with some grenades can be helpful when trying to destroy a large group of insurgents.
Battlefield Bad Company Weapons â€“ AUG: The AUG is another strong rifle based gun that works well and hits hard. This weapon is one of the Battlefield Bad Company weapons that last the longest and can provide you with strong cover when fighting on a long battle in Battlefield Bad Company.
These items are strong and strong items make me want my halo costumes to transfer over to this game so I have an advantage and can survive in this new game.
Conquest mode which was newly released for Battlefield Bad Company for PC Multi player mode has brought some extra effects onto the game itself. This popular mode from the old versions of Battlefield is now intergrated into the new Battlefield Bad Company where former players can now enjoy Conquest mode in this new game. As a player of the old version of battlefield, I have to say that the Conquest mode is the best mode to play Multi-player on. Since in Battlefield Bad Company, lighting and weather effects are slowly added onto new maps.
The conquest mode for this game will be out of this world with the new graphics and effects to make the gameplay a lot better. If you are fan of Battlefield, Battlefield Bad Company will be the game made for you, not only because of Conquest mode but because that it will get better and Conquest mode will also get better. More maps will have effects to make the map more realistic. The basics of Conquest mode has been explained but also when your team have more flag than the other team, their pointswill slowly decrease until it reaches zero, once that happens, victory is yours.
I made a few changes to the buy battlefield bad company page, including changing the name from “Purchase BFBC” to “Buy Battlefield Bad Company“. Hopefully I can get a few extra sales out of it via Amazon, I could use the extra money right now.
Have a Battlefield clan? We are now offering you free clan forum hosting. Your forum will be located at the bottom of the normal BattleFieldBadCompany.com forums as seen in the picture. This offer was announced on Tuesday and so far [UL] and Lords of Warfare have taken advantage of the offer but we are looking for more homeless clans. If your clan needs a place to talk and discuss things, send me a PM on the forums and we will get your clans forum setup ASAP.
For more information, read this thread.
Another great review for BFBC:
From the get go there is hardly a dull moment as Preston (your character) joins Bad Company, a group of misfit soldiers who have all managed to get themselves into mischief which has lead them to the group. As Preston, you will have to work along with the rest of the company to accomplish set missions in communist Russia, all while looking for gold and any collectable weapons.
The game’s communist Russia isn’t exactly an open world, though, as you must unlock areas of the map by completing various missions. Venture out of the unlocked area and in a few seconds you’ll meet your end thanks to enough artillery fire to take out a small village. None of this is groundbreaking in the gaming world, but what is groundbreaking is the level of utter destruction and chaos. Explosions are frequent in this game and evading grenades becomes almost natural after only the first few missions. The game’s explosions aren’t your standard explosions either, and weapons will take out what they should be able to. Gone are the days of standing behind the wall of invincibility and firing around the corner, as a grenade may very well just make the wall or fence you’re behind disappear.
As if rockets, grenades, and large caliber artillery aren’t enough to keep you occupied, a nearly constant barrage of bullets will have you grabbing for one of your endless health shots more frequently than you’d like. Enemies aren’t left in clear sight either; an aggressive AI will have the Reds taking cover just like you and makes it tough at times to find where the shots are coming from. Bad Company brings you as close to the war’s chaos as you can get without having a tank roll into your family room.
The game’s world also offers a variety of settings. Open fields, small towns, and small forests can all be found on your map and all offer their own unique experience. Take control of an anti-aircraft gun and shoot down the trees in the forest or shoot down the fences in the towns; either way, you’ll have one hell of a time.
Firefights are exciting, but driving a big military vehicle into buildings, camps, and over rocks can be even more exciting. Vehicles can be found all over the world and range from large cargo trucks to armored vehicles. Large, unarmored trucks are amusing in their ability to muscle over terrain and objects, while smaller vehicles will amuse by means of their agility and weaponry. But regardless of your preference, vehicles are a must to get yourself around the map. Your fellow soldiers will even complain at times during the game if they get tired of walking.
The progression of the game’s story is smooth and cut away scenes are incorporated nicely, as is in-game dialog. Particularly interesting is the dialogue during drives, which gives you a chance to learn more about your comrades and what landed them in Bad Company.
The single player campaign isn’t the only mode that rocks in the game either, as you can head online where up to 24 players can join in ranked or unranked matches across eight maps. The vehicles and weapons are just as fun to use online as they are off, especially because each map requires unique strategies to be effective. Moreover the depth of unlockables and awards that are available while playing online really add to the multiplayer experience. Bad Company features a solid multiplayer that will keep you coming back for more long after completing the single player campaign.
Electronic Arts delivers a great game with Bad Company. Realistic explosion mechanics, a variety of guns and vehicles, and intense action are all wrapped up within a well implemented story and bring the Communists right into your family room for a nice dose of Yankee ass whooping. If this doesn’t get your adrenaline pumping then maybe you have bigger problems.
Once again BFBC scores a 5/5.
Between all the connection and mic issues, I’m starting to question the 5/5 ratings that BFBC has been getting. Yes, I understand that the Xbox 360 has been in dire need of good FPS game for a while now. Yes I recognize that this FPS drought could have somehow caused reviewers to cut a longer slack on an FPS title. Yes, Microsoft made the Xbox 360s geared towards FPS (just look at the controller). However in a world where gaming still depends on lucrative online industries such as MMORPGs and commercial pocker, one has to have a batter taste in rating games right? I admit BFBC has some kick in it, but it’s far from being perfect. As mentioned earlier, the mic and online multiplayer are just some of the flaws that should have merited the game a rating below perfect. Let me prove my point with this review from ODT.
Looks good, sounds great, plays well… oh, and there’s nothing that can’t be blown up.Battlefield: Bad Company
Review by Simon Kemp
5 stars (out of 5)
Bad Company is the second of the Battlefield franchise to appear on the Xbox 360.
The first was a sort of console adaptation of the PC version of the game: basically an online multiplayer blast fest with a ropey single player mission tacked on.
It is also one of my favorite games - good looking, great maps, balanced gameplay - basically everything you want from an online shooter.
So I have been looking forward to a follow-up for, well, ages.
It was not without a hint of apprehension that I opened the box and shoved Battlefield: Bad Company into the trusty 360.
Especially as I had just read the accompanying press release which told me all about how this was a completely new Battlefield game, built using a brand new game engine developed by Swedish development company DICE specifically for this game.
The promotional blurb had also promised a deep single-player campaign loaded with dark humor, intense combat and deafening destruction - this was not sounding like a Battlefield game at all . . . but, being a true pro, I forged onward and watched the cutscene introducing our hero, Preston Marlowe.
Along with three mates, Marlowe makes up the Bad Company - a division of the US Army where they throw the misfits and troublemakers, etc, etc.
Cutscene over, I was off . . .
In true Battlefield style, I was expecting to give the token single-player game a cursory once over and then concentrate on the multiplayer.
However, an hour later Sarge, Sweetwater, Haggard and I were still battling away, shooting bad guys and stealing their gold.
OK, it is not Dickens but the story is good enough to keep you interested.
The characters interact well, often joking with each other while the bullets are flying, maybe that is why you seem to do most of the shooting.
It does seem at some times that they are only there to make up the numbers; they man the turrets and pick off a few baddies every now and then, but do not rely on them to watch your back ! The re-spawn system and unlimited health boosters may make the game a bit easier than it could have been, but it is still really enjoyable.
One of the things that is evident from the first moments of the single-player game is that the new game engine, Frostbite, is very, very good.
Everything is pretty smooth, the frame rate is excellent, the enemy AI is mostly good and the sound effects are some of the best I have heard.
Gunshots echo off walls, you hear bullets fly past your head, tanks rumble past - it is all there, and together with a great orchestral music score, makes for one of the best-sounding games I have played.
But Frostbite has one, special piece de resistance - you can pretty much blow up everything from buildings to trees.
Now this might not sound like much, but once you get into multiplayer it makes a massive difference - you cannot hide.
No longer can you crouch safely behind a wall with your sniper rifle and pick off people at will.
As soon as someone sees you, a well-aimed grenade will demolish the wall and leave you battered and exposed.
It is not perfect - some things, especially crates, refuse to break on occasion - but it makes a massive difference on how you play the game.
The multiplayer itself has only one variation, Gold Rush, a team-based 24 player game in which you take turns to attack and defend crates of gold.
Eight maps, five classes of soldier, vehicles, special abilities unlocked in the single-player game - it all sounds good, and it is.
The maps are excellent, the balance is perfect, it is quite simply one of the best multiplayer shooters on a next gen console.
EA have promised that more multiplayer games will be downloadable soon and if they are all as good as this then Battlefield: Bad Company will be stuck inside gamer’s consoles for a long time to come.