A question for the community: What don’t you like about BFBC so far?

July 28, 2008 · Filed Under BFBC, Bugs, DICE, EA, Forum, Gameplay, Problem, Problems, Rant, Reviews, Weapons, glitches · 9 Comments 

Someone started a thread in the forums titled “What don’t you like about the game so far?“. It’s a different question and unlike most of the other questions asked, it’s not nessasarly a positive question. We’ve all seen the “What’s your favorite part of BFBC” type questions, this one goes in the other direction. Ill list some of the responses below.

The thing I don’t like so far is that when you get close to someone you can’t tell if their friend or foe. It especially is bad when you round the corner and see someone staring right at you. Do you shoot and get a teamkill or flinch and get shot instead. I wish the clothing was more distinct between teams.

-blingbang murda

The M95 can’t fire through walls, it can blow fences and trees apart & When people are on those missile launchers that look like telescopes and I snipe them, they don’t die.

-TerraRevolveR

No prone is retarded, I cant lay down? Thats what you do in a bad company.

The weapon attributes are off, and wonky looking. The assault + SF classes weapons are too weak. Half a clip to kill someone, when has that ever been right? The one shot shotgun. Little to no down time for a reload. WTF is this little thing I spawn with a spawn of the M4? A little nit to pick, why do games always have the M60 as the end all heavy weapon. I know RAMBO, but there is another, my baby, that I feel gets left out alot, the M240B, look it up. I played BF MC a lot, and the basic gunplay feels more like Frontline 2 with its wonkyness. That being said, I am a battlefield fan first before COD4, I prefer the open battlefields to the arena of COD. But wonkyness, iron it out.

Auto injectors, I guess they probably got that from the adrenaline shot you are supposed to give yourself if you are exposed to nerve gas. Or maybe the med heart shot. That is definitely not a more than one time thing, and the one time you use it there is a chance you’ll have a heart attack. The fact that there is a auto injector tells me that they shammed out (thats a real bad company term) on the balance of the game. A one button cure all.

-Tbonezzz

too much health, the assault rifles should be a little bit better, more game modes, all the house goes down not most of it, team killers, people who walks past the gold when theres a bomb on it trust me it happends alot, more ranked levels most people all ready a level 25, the shotgun wayyy over powered, mines dissaper after a while, more levels, some level are too big and when you die and your squad is dead you hav to start right back at the beginnig but there are people who like big maps and last thing is NO DEATHMATCH

-X x UK FRY x X

My gripes are…

Some guns realy need tweeking………Some can fire though chain link fences and others can’t.
1) Pistol is too powerfull. I mean they can take 5-6 machine gun/assault shots and turn around and still kill you.
2) Knife is he same way but can kill you from 6 feet away.
3) Shotgun 1 hit kills are fine but if someone aims at my feet it should take two. When you sneak up on someone and shoot them all them do is turn
around and shoot, no aim required.
4) One class (forgot which one) has the first 2 or 3 weapon the same, stat wise. I mean come on at least adjust them a little.
5) To many shot to a door to bring them down
6) Still getting stuck in objects. plants/ small fences
7) Bradley vehicle fires alot but no real damage, also is this thing made out of a pop can. I thought it was an armor vehicle.
8 Respawns AT the gold should NOT be allowed when on offense. I had 3 enemies respawn (my opinion ) right in front of me.
9) A respawn you should have a “God” mode (can’t die or shoot anyone) for 2-3 seccond to just give you a chance. Tired of respawning only to get shot 1 second latter.
10) Need more playing styles,
11) Should be able to create you own match, and be able to play without certain weapons or vehicles.
12) Calling in an air stike sometimes they land on you because the dot was next to a leaf of a tree you were near. Should also be able to lock on a “taged” object
13) Bunny hoppers are still a problem.

-LMCurly

To read the rest of this busy thread, click here.

Xbox 360 Connection Issues for BFBC?

Seems many people are having issues connection to 360 when playing Battlefield Bad Company. Players are reporting the error “Failed to connect to EA online”.

To their credit, EA has acknowledged the issue but I can only imagine that offers little relief to the 360 users out there who are unable to play BFBC.

“We’ve been monitoring stats non-stop and are working with several partners to locate any possible flashpoints and eradicate any hostiles we encounter.”

I’m not sure if the corny battlefield talk when addressing the issue should be comforting or worrisome for the people experiencing the connection issues.

Battlefield Bad Company scores a B+ from gaming-age.com

July 4, 2008 · Filed Under BFBC, Problem, Reviews, battlefield bad company · 1 Comment 

Another review has come in for BFBC, it’s a B+ from the people over at gaming-age.com. Here are a few of the more interesting quotes from them…

Visually B:BC has some very impressive technical feats, beginning with the destructible environments. Any title where you can blow up your enemies, it’s nice to blow up the terrain around them as well. Even though it’s very cool to blow a hole in the side of a building, knock down that annoying shrubbery that is in the way of your vehicles, or knocking down that water tower just for the hell of it, the destruction is oddly enough limited. A great for instance is when I had a grenade launcher at my disposal. I was able to take down an enemy tanker and secure a building with such unrelenting force, yet there was a dilapidated wooden fence that would budge not matter what I would do to it. It seems like EA made the environments have certain “sweet spots” that were destructible, which can be disappointing when trying to supply as much damage as possible.

This isn’t the first complaint I’ve heard about the destructible environments either. Many people are complaining that if you can blow it 90% of the way up, why not just go ahead and let people blow 100% of the building up? It really does seem kind of stupid when you think about it. I mean they did a cool thing by coming up with the destructible environments thing, but it’s like they all sat around and said “Oh no, we can’t let them destroy all of it, that would be too much fun!”. Seriously, wtfs up with that?

Battlefield: Bad Company may not be the award winner that COD 4 was, but it is damn near as entertaining and a lot easier to get into. This is a war game for the casual gamer who just wants to have fun blowing stuff up.

If you read the full review, you’ll see this isn’t the only time he speaks of COD4. It seems this guy, like myself, really loves COD4.

Here’s the full article.

EA appologizes for connection issues on the 360

June 30, 2008 · Filed Under BFBC, Bugs, EA, News, Problem, Problems, Xbox 360, battlefield bad company · 84 Comments 

For those of you having connection issues on the 360, EA has released a statement for you:

“We are aware that some X360 players are having issues connecting to the Bad Company servers,” acknowledges EA, saying in the theme of military message: “We’ve been monitoring stats non-stop and are working with several partners to locate any possible flashpoints and eradicate any hostiles we encounter.”

and

“Until we are ready to implement a permanent fix, a possible workaround is to turn off your console for approx. 20 minutes before turning it back on and connecting again.”